• Search results for Gaming
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E-Canteen Fundas: Don't play it safe, pick what you're most passionate about, give it 100% and watch the dots connect

Commit to any of your choices that interest you and commit to them passionately. Give them complete attention. When you live passionately, you open the doors to your destiny

Published on 7th July 2022
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Karnataka Minister Dr Ashwathnarayan CN talks about formulting new AVGC policy and its link to NEP

Witnessing the enormous growth in the fields of filmmaking, entertainment and media in the state, the minister shared that animation and visual effects would pause the monotony in the education field

Published on 29th April 2022
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Five aspects in which the budget focused on the education sector: PM Modi elaborates in webinar

The Prime Minister also said that the budget would be helpful in getting the National Education Policy on to the ground level

Published on 21st February 2022
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New taskforce to help build employment in Animation, Visual Effects, Gaming and Comics

At Budget 2022, Sitharaman said that the government is keen on forming a taskforce to promote the AVCG sector as it offers employment opportunities for the youth

Published on 1st February 2022
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K'taka launches Asia's largest animation, visual effects CoE in B'luru to make learning easier

Minister for Electronics, IT, BT and Higher Education, Dr C N Ashwath Narayan, on Thursday launched the centre, which is being termed as a pioneering hi-tech digital media hub

Published on 21st January 2022
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Post death of a 12-year-old due to online gaming, Madhya Pradesh to bring in online gaming act 

Referring to the suicide of the 12-year-old, the minister called it a sad incident and said that they are happening because of "this type of game"

Published on 13th January 2022
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Shaastra '22 takes IIT-M to Mars; second virtual rendition of the event will focus on gaming tech

The fest will see the participation of 30,000 students from across the globe and features a star-studded list of guest speakers, which includes Nobel laureates and sports champs

Published on 11th January 2022
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Netflix's games will be available on App Store individually: Report

Members will be able to play games on multiple mobile devices on the same account

Published on 8th November 2021
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Telangana IT Secy Jayesh Ranjan: Gamifying education holds tremendous potential for the e-gaming sector

At the launch of Building Up the E-Gaming Ecosystem of India and the Influence of Smartphones report, several dignitaries shared their insights into the e-gaming and e-sports sector

Published on 5th October 2021
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Facebook to add fantasy sports gaming for iOS, Android users

The company said that they are free, simple prediction games that help fans enjoy sports, TV shows and pop culture content together

Published on 2nd September 2021
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Chinese government limits online gaming to three hours a week for underage children

The NPPA in 2019 had limited underage gaming to three hours on holidays and an hour and a half on other days

Published on 31st August 2021
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Are you an Indian teen who wants to earn big money? Here's what you need to do

As a teenager, you are subjected to a certain amount of pressure — school requirements, extracurricular activities, and other activities. The concern is how to make money during this time. We tell you

Published on 24th August 2021
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Around 84 per cent women in South India want to take up gaming as their career: Study

In South India, gaming has emerged as a career option with 83 per cent of respondents considering gaming as a viable career option

Published on 23rd July 2021
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Why this quiz game, developed with art from kids in Chennai's Kannagi Nagar, can help children beat COVID stigma

InkLink Charitable Trust worked with children of Kannagi Nagar to develop Go Stigma Go, a quiz game to allay fear, anxiety amid COVID. We find out more

Published on 7th July 2021
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Facebook acquires VR game developer BigBox VR

'POP: ONE' will continue to be supported on all its current platforms. Facebook said that it is exploring many ways to accelerate VR, including investments in third-party content, AAA IP, hardware

Published on 12th June 2021

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