You just spent 85 billion hours on WhatsApp in three months, but that's not too much

The top 10 apps overall, in terms of time spent globally, are WhatsApp, WeChat, Facebook, Messenger, Pandora, YouTube, Instagram, Twitter, Google Maps and Spotify
Apptopia gets its numbers by being integrated into hundreds of thousands of apps, allowing it to see performance data globally
Apptopia gets its numbers by being integrated into hundreds of thousands of apps, allowing it to see performance data globally

Among all the social media platforms, people globally spent a total of 85 billion hours on the Facebook-owned messaging app WhatsApp in the last three months. But, there are 1.5 billion users worldwide and 1 billion users per day. That brings it down to approximately 1 hour per day per person. Which is not really too much.

The US-based app analytics company Apptopia showed that over the past three months, users spent 85 billion hours on WhatsApp that has 1.5 billion users in the world.

"It's clear that WhatsApp is the global messaging app of choice," Apptopia's spokesperson Adam Blacker was quoted said. "Apps having to do with communication take up most of our time spent on our mobile apps."

The top 10 apps overall, in terms of time spent globally, are WhatsApp, WeChat, Facebook, Messenger, Pandora, YouTube, Instagram, Twitter, Google Maps and Spotify.

Apptopia gets its numbers by being integrated into hundreds of thousands of apps, allowing it to see performance data globally.

The data does not encompass all of China's third-party Android app stores, or WeChat and other China-focused apps would very likely top the standings. Even so, WeChat is in second place overall, the report said.

Four of the top 10 apps by time spent are Facebook's Messenger, Facebook, Instagram, and WhatsApp. Google is a leader as well, with YouTube and Google Maps in the top 10 apps by time spent overall.

Among the games, Clash of Clans topped the list with 3.83 billion hours time spent followed by My Talking Tom, Candy Crush Saga, Fortnite, Lords Mobile, Subway Surfers, Helix Jump, Slither.io, PUBG Mobile and Fishdom.

In some countries that are basically mobile-only, with very low PC penetration, that's likely to be even higher.

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